Tomb Raider IV-VI Remastered Switch NSP

Tomb Raider IV-VI Remastered Switch NSP poster
Game ROMs Information
Title ID
0100BC101C896000
Release Date
Feb 15, 2025
Genre
Publisher
Region
USA
Languages
En Ja Pt Es Fr
Firmware
19.0.0
ROM Type
NSP
File Size
8.68 GB

Screenshots

About Game

Tomb Raider IV-VI Remastered Switch NSP brings three later-era Lara Croft adventures together for Nintendo Switch. Published by Aspyr, this Action/Adventure collection revisits Tomb Raider IV: The Last Revelation, Tomb Raider V: Chronicles, and Tomb Raider VI: The Angel of Darkness, pairing their distinct stories with the familiar rhythm of exploration, puzzle-solving, platforming, combat, and artifact hunting.

What Tomb Raider IV-VI Remastered Brings to Nintendo Switch

This Aspyr collection frames three connected-but-different chapters of Lara Croft’s history as a single Nintendo Switch action adventure package. The games share the series’ third-person perspective and its taste for perilous spaces, but each entry puts Lara in a different dramatic setting: ancient Egyptian ruins, recollections from her earlier life, and a darker investigation in Paris.

The remastered presentation gives the trilogy a renewed setting on Switch while preserving the classic structure of the adventures. Progress is built around moving through large, dangerous locations, spotting routes through vertical spaces, working out what an object or mechanism is for, and surviving the hazards between major discoveries. The result is less about rushing from one encounter to the next and more about reading a place carefully.

That design gives the collection a particular atmosphere. Tombs, industrial areas, cityscapes, ruins, hidden passages, and traps are not merely scenery; they are the problems Lara has to decipher. For players who enjoy deliberate exploration and the satisfaction of uncovering a route that was not obvious at first glance, the trilogy offers a substantial range of locations and situations.

The Last Revelation: Lara Croft’s Race to Contain Seth

Tomb Raider IV: The Last Revelation places Lara in an Egyptian conflict shaped by prophecy and ancient power. After she accidentally releases the god Seth, she must race to imprison him again before the consequences become worldwide destruction. The stakes are grand, but the journey remains grounded in the series’ usual demands: navigating Egyptian ruins, overcoming traps, and advancing through spaces built around secrets and obstacles.

Its setting lends the adventure a strong sense of scale. Ancient structures and buried dangers support a progression that asks players to look beyond the most direct route. A blocked doorway, a distant ledge, or an item found in one chamber may matter much later. The tension comes not only from enemies, but from the feeling that the ruins hold threats and answers in equal measure.

For Lara, Seth is both the source of the crisis and the reason every discovery matters. The story’s race against time gives purpose to the long stretches of exploration, while the Egyptian setting supplies the visual and thematic identity of this chapter.

Chronicles: Flashback Adventures From Lara’s Past

Tomb Raider V: Chronicles takes a different narrative route. Following Lara’s presumed death, her close friends recount episodes from her past. The flashback structure allows the game to move through separate adventures rather than follow one continuous expedition, offering several views of Lara at different points in her life.

Among those memories is an adventure connected to Rome and a tale involving a remote island and dangerous creatures. These episodes make Chronicles feel more varied in mood and location, while still relying on Lara’s familiar abilities as an explorer, climber, puzzle-solver, and survivor. The framing also gives the stories a retrospective quality: these are not simply missions, but memories of escapes and discoveries that helped define her reputation.

That episodic approach can add replay value for players who like returning to a specific setting or chapter rather than committing only to a single sprawling journey. Each flashback contributes another piece of Lara’s past, keeping the focus on adventurous variety within the larger collection.

Exploration, Puzzles, and Combat Across the Trilogy

The shared Tomb Raider IV-VI gameplay formula centers on third-person platforming and environmental problem-solving. Lara traverses dangerous rooms and outdoor spaces, makes difficult jumps, negotiates traps, finds artifacts, and confronts enemies and creatures. Combat is one part of the experience, but it sits alongside exploration rather than replacing it.

  1. Read the environment. Paths, mechanisms, platforms, and hidden details can point toward the next objective.
  2. Work through environmental puzzles. Progress often depends on understanding how rooms, switches, objects, and obstacles connect.
  3. Use inventory items thoughtfully. Some challenges require the right object in the right place, not simply a quick route forward.
  4. Commit to the jump. Third-person platforming puts emphasis on movement, timing, ledges, and treacherous gaps.
  5. Search beyond the obvious. Secrets and valuable artifacts reward careful observation across the trilogy.
  6. Prepare for resistance. Lara’s arsenal and gadgets support encounters with a range of foes as she pushes deeper into hostile spaces.

The three games also offer different flavors within that shared loop. The Last Revelation leans into expansive Egyptian exploration. Chronicles shifts between its flashback locations. The Angel of Darkness brings Lara into a more mature and shadowed story, where she is framed for the murder of her former mentor, Werner Von Croy, and drawn into Paris’s underworld, an ancient order, and supernatural forces.

This makes the collection suited to players who value measured progress, intricate puzzles, and memorable settings. Its appeal is strongest for those comfortable taking time with a level, experimenting with interactions, and revisiting sections in search of missed secrets.

Switch Release Details: Date, Publisher, Languages, and Region

Tomb Raider IV-VI Remastered Switch NSP is listed for the USA region with a release date of February 15, 2025. Aspyr is the publisher of the Nintendo Switch release.

Language support includes English, Japanese, Portuguese, Spanish, French, German, Italian, Russian, Korean, and Chinese. That broad language list supports the collection’s international presentation while its three stories retain their distinct settings, from Egyptian ruins and Rome to a remote island and Parisian underworld.

Technical Profile for Tomb Raider IV-VI Remastered on Switch

The Nintendo Switch Title ID for the collection is 0100BC101C896000. Its listed firmware requirement is version 19.0.0, and the file size is 8.68 GB.

Those details complete the technical profile for a collection built around three different Lara Croft adventures: a race to stop Seth, a set of remembered expeditions from Lara’s past, and a darker conspiracy surrounding Werner Von Croy’s murder. Across all three, the through line is clear—careful traversal, environmental puzzles, dangerous combat encounters, and the pull of another hidden artifact or unexplored passage.

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